From graphics-request at octave dot org Sat Feb 25 00:09:51 2006 Subject: Handle Graphics Properties v0.1 From: Bill Denney To: graphics at octave dot org Date: Sat, 25 Feb 2006 01:09:37 -0500 (EST) So, I've codified the handle graphics properties that I think we need. http://denney.homeip.net/octave/properties.html This is definitely a work in progress. I've borrowed liberally from Shai's props package (as suggested, though I have made changes where I thought that they were needed). I've not really looked anywhere else yet, but this is what I think should be supported by most (if not all) graphics back ends. I wrote this on the train while commuting during the past couple of days, and I plan to put it on the wiki soon (someone else can if they have time-- I won't have time for several days I don't think), but please start reading it, thinking about it, and discussing it. As said, this is a work in progress, and I'd like to hear other opinions on what should be there, and how it should work. There are some things that I agree and some that I disagree with Shai on (some are already changed, and some definitely need discussion). The first thing that I'd like to discuss is: Do we need separate patch and surface types, or can we just generalize the patch as a surface in the z=0 plane and remove the patch type (note that this doesn't mean removing the patch command)? Bill -- "I think animal testing is a terrible idea. They get all nervous and give the wrong answers." -- A Bit of Fry & Laurie, British TV Series